
The challenge here really is quite steep, and, just as in Dark Souls, button mashing will simply get you killed much of the time. Once in battle, you’ll also have to think on your feet, deciding which enemy to take down first, as well as using traps and other abilities and items to gain the upper hand, something you’ll rarely have, even with Geralt’s skills. This includes correct selection of Geralt’s main swords, one of which is a standard blade, for taking on more traditional assailants, and his special silver sword, which he uses for monster killing. Because of this, you need to plan your battles wisely, preparing before a fight by drinking stat-buffing potions and selecting the right weapons and spells for the task. Enemies are certainly no pushover, and they’ll gang up on you to take you down, not waiting around in an orderly manner to take turns. This is one of the major areas where the game shines, and the combat is both challenging and rewarding. Using a combination of light and heavy attacks, along with the ability to dodge, block and parry, and later riposte, you have to skilfully defend and attack, often against multiple foes at once.

There’s no clicking on foes and watching as the action happens automatically here, it’s all you.

The witcher 2 keyboard controls full#
Combat, as I mentioned before, is real-time, and you have full control of Geralt. The meat of the combat is the melee fighting, mixed up with some magical, sign abilities and a host of tactical choices. This is a big game, packed with content.Įxploring the world of The Witcher is a dangerous pastime, though, and as you wander around the detailed and atmospheric environments, littered with dark, dank forests, ruins, caves, bustling towns and so on, you’ll be forced to defend yourself countless times against all sorts of foes, human, and not so human. These choices, which aren’t as heavily telegraphed as those in games like Mass Effect, really can affect the game world in some impressive ways, and the multiple endings are wholly affected by your actions (unlike games like Mass Effect).īecause of this, the great vocal work, and the overall pristine presentation create a very believable and absorbing world, which is fortunate, as you’re going to be spending a lot of time here. This maturity also comes from the deep and complex story that’s packed with excellent characters, and the moral decisions you have to make throughout your adventure. But, these similarities are few and far between, as this is a far more accomplished game than the fairytale RPG-lite.įor one, The Witcher 2 is a far more adult-oriented title, and by this I don’t just mean the violence, bad language and sexual scenes. The third person action initially leads you to think that the game will play in a similar way to Lionhead’s Fable, and in some aspects, it does.

Question my friend since you seem to know quite a bit about this - I've modified my qwerty ini file to make the game play the way I want it to but it doesn't seem to always work right during the fist fights.The Witcher 2 is an open world, non-linear RPG that features full, hands-on real-time combat and a branching story that’s affected by your decisions. I might write a tool to help you do this within the next few months. You can assign pretty much any key to any action, it's just a bit time-consuming! For instance, you can press your custom key to open the journal, but you need to press J to close the journal.

Some keys seem to be partly hardcoded though. Change it to IK_F2 and F2 will use the medallion too! For instance, IK_Z is GI_Medallion so it uses the medallion. User.ini: lists ingame keys (IK_) and their corresponding action (GI_) in a specific section ( in my case). Originally posted by Genesis:In "Documents\Witcher 2\Config" you have 2 files of interest, "DIMapping.ini" and "User.ini".ĭIMapping.ini: lists keyboard keys (DIK_) along with their corresponding ingame keys (IK_) for the 3 types of supported keyboard layouts (pay attention to how some keys like DIK_Q and DIK_W are mapped).
